First DOOM Eternal Screenshots and Features Shared After QuakeCon 2018

Reminder: Doom Eternal Gameplay Footage to be Revealed Today at QuakeCon

Reminder: Doom Eternal Gameplay Footage to be Revealed Today at QuakeCon

We already knew Doom Eternal was set to have twice as many demon types as Doom 2016, but you can't really appreciate that kind of abstract detail until you see so many of them shrieking towards the screen in a single setting.

Doom Eternal, the sequel to 2016's series reboot, was announced back at E3 in June but all that was shown then was a pre-rendered sequence of what looked like the Earth overrun by the powers of Hell. Oh yes, I said "players": multiple people can band together to form Slayer Hunting Parties, which should make for some deliciously desperate battles.

As expected, DOOM Eternal runs at 60 fps and is looking better than ever, with graphical fidelity that exceeds anything the franchise has done before. Id Software will share more details about that mode at a later date. Pain Elementals, Arachnotrons, and Arch-Viles are making their comeback in DOOM Eternal. The overwhelming success of that effort has only amplified anticipation for the sequel, Doom Eternal. It's a fun way to get around and it lets you skip all that awkward mid-range combat where the Super Shotgun can't aerosolize faces. The demons are more elaborate, your guns are more malevolent and the worlds are, according to the developers, 10 times more detailed in terms of geometrics and texture fidelity than the last DOOM game.

In a game design twist that riffs on the likes of Demon's Souls, the developers said you can take control of a demon and invade other player's games.

Yu can watch some of the Doom Eternal gameplay above, and the game itself will be releasing apparently on December 28 for the Xbox One, Playstation 4, PC, and Nintendo Switch.

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